Not only for the animations and the modified behavior files, but also for the data needed to support file pre-caching in order to avoid intermittent t-pose situations. FNIS Alternate Animations (AA, the FNIS base technology) adds a considerable load to your installation. This is a deliberate limitation with PCEA 2. Only 10, when FNIS PCEA2 already comes with 8? You can have up to 10 different folders which contain your different animation sets. Of course you don't need to stick with the included animation replacers. The following collections define their animations on top of that, overruling possibly defined groups from the upper collections. The first (most upper) collection has lowest priority, and adds its animation groups first. Note: you can call this option once every time you have opened your MCM menu.Īvailable Animation Collections: These are up to 10 of your collections which you have defined as described above.
Activating this option will refresh all animation variables according your folder selection at the time you have entered the MCM menu.
#How to use fnis with nmm mods
Refresh PCEA animationsa NOW: When FNIS PCEA2 is in competition with other mods which use the same FNIS functionality maybe improperly, things might get messed up over the time.
#How to use fnis with nmm mod
If you don't use XPMSE or another mod changing equip animations using FNIS Alternate Animations, you can move these files back to their original folder. They are separated however in order to not conflict with the equip animations set by XPMSE/Racemenu. These files are part of the included animation replacers. Note 2: there are a few additional folders which end with "_EquipOnly". I will not add them in a later release of FNIS. Animations like ritual spell, staffmagic, sitting, horse riding, killmoves, and crossbow are purposely ommitted in the interest of ALL users. Which is only about one third of all animations for character. Note 1: FNIS does "only" support 537 animations this way. These included animation replacers allow you to start FNIS PCEA2 right out of the box. Many thanks to the authors of these great animations for sharing them with the community, and for giving permission to upload them whith this mod. Pretty Female Idles by dualsun (1 animation) Magiska - Spell Casting Animations by Feuertin See the rules page for more information.Oriental Swordsmanship animation of East Asia by cyh0405.Screenshots in the context of asking for help are acceptable.Please take your screen archery to /r/SkyrimPorn. Screenshots do not contribute to the discussion of modding or mod creation.No Screenshots (except to ask for help).Memes and gameplay stories do not contribute to this whatsoever. This is a sub centered around the discussion of modding and creating mods.Sexual content ( galleries / screenshots that involve sexual acts) is not. Posting about and discussing the use of these is fine. There are a wide variety of body meshes and armors that are NSFW.When you sign up for Nexus you agree to a ToS that says you will not do these things. No we don't care about your views on the finer points of copyright law.This includes sharing/rehosting a mod without the original author's express permission.
If you promote piracy or seek help in modding a pirated game you will be banned.